Marcotte, Jess Rowan (2021). Hybrid Knowing: Preserving Physically and Digitally Entangled Traces in Hybrid Game Design. PhD thesis, Concordia University.
Marcotte, Jess Rowan, with Alistair Aitcheson, Tatiana Vilela dos Santos and Dietrich Squinkifer. IndieCade alt.ctrl Show. March 24th 2021. Available Online.
Marcotte, Jess Rowan. “Alt CTRL Panel.” A MAZE Berlin. Panelist. July 24th 2020. Available Online.
Marcotte, Jess Rowan. “Roundtable: Making Space: Empowering Underrepresented Voices,” Freeplay Independent
Games Festival. Panelist. June 12th 2020. Available Online.
Marcotte, Jess & Kara Stone, “Questions on Queer Game Design: An interview between Jess Marcotte and Kara Stone” in Widerscreen vol 1-2, November 2019.
Marcotte, Jess (guest editor), “Queer Game Studies Special Issue: Introduction”, First Person Scholar, March 2019.
Marcotte, Jess. “Queering Control(lers) Through Reflective Game Design Practices” in Game Studies vol. 18. issue 03, eds. Bonnie Ruberg and Amanda Phillips, December 2018.
Marcotte, Jess & Rilla Khaled, “Critical Practices in Game Design” in Game Design Research: An Introduction to Theory & Practice, eds. Petri Lankoski & Jussi Holopainen, ETC Press, December 2018.
Marcotte, J. R. Games Dossier. Guest Editor. Matrix Magazine. Issue 101 (Spring 2015). Print. ISSN
0318-3610, PN 40831539. http://www.0s-1s.com/new-magazines-shelves/matrix-101
Marcotte, J. R. Graphic Narrative Dossier. Guest Editor. Matrix Magazine. Issue 97 (Winter 2013). Print.